Git for game server configuring?
1.branch - Git for game server configuring? - Stack Overflow
Description:I would suggest not using GIT. Git is a decentralised source
control system which needs some experience. Might I suggest a simpler
solution, like using subversion ...
2.Git - Git Configuration
Description:Git Configuration. As you briefly saw in the Chapter 1, ...
Server Configuration. Not nearly as many configuration options are
available for the server side of Git, ...
3.Git Server Configuration - Thomas Krenn Wiki
Description:Git Server Configuration. From Thomas Krenn Wiki. Jump to:
navigation, search. Main Page > Focus Topics > Git. The following article
will explain how to install and ...
4.Install Your Own Git Server » Linux Magazine
Description:When installing your own Git server, you can take several
approaches. ... Gitosis shows you the /home/git/.gitolite.rc configuration
file again; normally, ...
5.Server Configuration Guide - VMware
Description:information you may find useful when configuring an ESX Server
host. ...
6.Git - Official Site
Description:Git is easy to learn and has a tiny footprint with lightning
fast performance. It outclasses SCM tools like Subversion, CVS, Perforce,
and ...
7.How to configure a git server on Ubuntu 10.10 - CoLLin LeGault
Description:Now you have added a user to the git server. Client
configuration. There is very little to do to allow your client to connect
to the git server now, ...
8.Configuration - HLDS 101
Description:Configuring. Now that you got your server running all ...
(what you see is what you get) ... files in the same directory as
server.cfg or in other words, the game's ...
9.Git server configuration - Stack Overflow
Description:Git server configuration. ... This is the very first time I
have set up a git server, ... vertically or diagonally in Connect Four
game Add without ...
10.Git - Git on the Server
Description:7.1 Git Configuration; 7.2 ... Running a Git server is simple.
First, you choose which protocols you want your server to communicate
with.
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